Identity V Survivor Talent Strategy & Guide

How to add Identity V Survivor Talent? Survivor Talent Introduction ,Survivor Talent Strategy ,Gameplay Survivor Talent.

Identity V can gain  talent  point by character level up, character level max is 100 ,so we can gain 100 talent point.It takes 5 points to add talent skills each time.

Obsessive : Displays chests within 16 meters.

Distraction: The hunter is displayed for 5 seconds when the exit gate activated

Snooze : Slows the countdown of rocket chair by 3%/6%/9%

Self Deception : Chance of the hunter not detecting a survior shocked by a cipher machine is increased by 50%/75%/100%

Escape : Movenent speed is increased by 4%/6%/8% for 120 seconds when the exit gate is actiated.

compensate: The location of the hunter is displayed for 3/5/7 seconds when a survivor is shocked while decoding a  cipher machine.

Borrowed Time : Health fully recovers and dash speed is increased by 50% for 5 seconds when the exit gate is activated.

Cold: You will be notified of the direction of the hunter when is looking at you from behind and is within 36 meters.

 

Drawbridge Effect : Displays survivors within 18meters.

Sneak : When a survivor is placed on a rocket chair, running within 18 meters of the rocket chair leaves no trail.

Doctor : Healing speed is increased by 15%/20%/25%.

Shelter: After saving a survivor from a rocket chair, Healing speed is increased by 20%/30/40% for 60/90/120 seconds. This effect can multiply.

Catfish Effect : when you are placed on a rocket chair, other survivors within 12/18/24 meters gain 4%/6%/8% movement speed.

Herd Effect : The decoding , Healing, and destroying speed of other survivors within 5 meters is increased by 3%/5%/7%

Tide Turner: After saving a survior from a rocket chair  both you and the survivor will be invincible for 20 seconds. During this time you cannot be knocked down or healed. The damage taken within this time will be applied instantly when the effect dissipates. This ability can only be used once.

Distress: When you are placed on a rocket chair, other survivors can sse each other.

 

Risky Move : Rescue speed is increased by 40%

Prisoner’s Dilemmo: When a survivor is being carried by the hunter , both of them are displayed for an extra 5 seconds. This effect ends when the survivor is placed on a rocket chair.

Great Power: Your mighty strength decreases the stunned hunter’s recovery by 10%/15%/20% when you hit the hunter with a pallet.

Will to Survive: Struggle speed is increased by 5%/10%/15% when balloons are tied to a survivor.

Bad Example: when you are within 12/18/24 meters of rocket chair with a survivor on it , movement speed is inreased by 4%/6%/8%

Knee Jerk Reflex: Dash speed is increased by 30/40%/50% for 3 seconds after vaulting a pallet . cooldown : 60/50/40 Seconds.

Broken Windows: Dash speed is increased by 50% for 3Seconds after vauting a window. Cooldown: 40 Seconds.

Exit Path: When incapacitated, you can ignore the self-heal limit and recover to a state of being wounded Available only once.

 

Mech Elite:Increases the scope pf sucess by 10% when a calibration is triggered

Disturbance: Gains 40% movement speed when crouching.

Healing: Teammates heal you 10%/15%/20% quicker.

Air Walk: Trail disappears 1/1.5/2 seconds quicker.

Sticker: When incapacitated, self-healing speed is increased by 10% and movement speed incresed by 50%/75%/100%.

Hawthorn Effect: Decoding, healing, and destroying speed is increased by 3%/3.5%/4% for each survivor within 5 meters.

Spectator: The speed of healing others increases by 20% . Displays wounded survivors except for those tied to balloons.